BUCK

Senior 3D Animator

BUCK

Posted January 26 / Los Angeles / Full time / Hybrid

The 3D department is a team of highly creative and technical artists working in a collaborative environment. 

We value the importance of in-person collaboration as a cornerstone of building positive culture, fostering growth, and driving success for individuals, the department, and BUCK as a whole.

In 2025, the guidance for in-office work is 1–3 days per week, with exceptions considered on a case-by-case basis.

Responsibilities:

  • Create compelling character performances that are well acted and mechanically sound
  • Animate objects in believable and appealing ways
  • Work in a variety of animation styles (cartoony, realistic, etc.)
  • Compose, previsualize shots and edit sequences to effectively tell a story
  • Hand off shots to the lighting team per department guidelines
  • Manage your workload to consistently meet deadlines
  • Work in an organized manner respecting established workflows to allow for inter-department collaboration
  • Communicate effectively and work with animation leads, CG leads, riggers, creative directors, and producers on a given project
  • Provide guidance and mentorship to junior animators, fostering skill development and team growth
  • Take a leadership role in troubleshooting animation challenges and ensuring the quality of the final output
  • Lead the creation of high-quality character performances and animation for complex sequences
  • Drive the development of new workflows, tools, and techniques to enhance animation quality and efficiency
  • Actively share animation techniques, insights, and best practices with the team to elevate department standards
  • Investigate new workflows, tools, and efficiencies within the department
  • Troubleshoot technical issues with your own work and assist teammates when needed
  • Continuously update your skill set and learn new tools to meet the evolving needs of the department, clients, and market
  • Share knowledge and insights with the department and the wider BUCK team, promoting the department’s culture of collaboration and growth
  • Proactively offer assistance and support to the department and your peers, actively seeking opportunities to contribute
  • Requirements:
  • 5+ years professional experience working as an animator in commercials and/or feature films
  • Mastery of the principles of animation, acting, and mechanics of movement
  • In-depth knowledge of Autodesk Maya’s animation toolset and workflow
  • Ability and willingness to learn new techniques and plugins
  • Strong organizational and communication skills
  • Patient and focused temperament under pressure
  • Strong organizational skills and discipline in tracking your own work
  • Meticulous attention to detail.
  • Excellent problem-solving skills and ability to engage in self-directed learning
  • Ability to lead animation tasks and take initiative in creative problem-solving
  • Ability to troubleshoot complex animation scenes and streamline workflows
  • Receptiveness to feedback and instruction from supervisors and leads.
  • Solid understanding of the 3D pipeline and flexibility to adapt to different roles based on the project requirements.
  • Willingness to adapt and learn new tools and techniques to stay current with industry trends and project requirements.
  • Enthusiasm for sharing knowledge and collaborating with team members to cultivate a supportive and innovative work environment.

Software Requirements:

Expert-level proficiency of Maya for animation

  • Additional software knowledge (beneficial but not required)
  • 3D Generalist Skills in Houdini and Cinema 4D
  • Nuke
  • Python Scripting
  • Relevant pioneering tech and software (ie. AI image/video/asset generation)

Compensation:

Salary Band: $110-160k annually

Benefits: PTO, Paid Holidays, Paid sick leave, Health Insurance