BUCK

BUCK is a talent-driven, global creative company with offices in Los Angeles, New York, Sydney, London and Amsterdam. 

Since 2004 we have been building a home for the world’s most talented dreamers, makers, and doers in a collaborative, ego-free culture that breeds partnership and creative ambition. 

At our core, we exist to find creative opportunities in every challenge, not just to think, but to make, and ultimately put extraordinary things into the world that inspire people.

Job Description:

The 3D department is a team of highly creative and technical artists working in a collaborative environment. 

We value the importance of in-person collaboration as a cornerstone of building positive culture, fostering growth, and driving success for individuals, the department, and BUCK as a whole.

In 2025, the guidance for in-office work is 1–3 days per week, with exceptions considered on a case-by-case basis.

Responsibilities:

  • Collaborate with the rest of the 3D Team to produce high-quality assets, animation and/or renders
  • Partner with Designers and Creative Directors to create style frames and designs for projects and pitches
  • Investigate new workflows, tools, and efficiencies within the department
  • Troubleshoot technical issues with your own work and assist teammates when needed
  • Continuously update your skill set and learn new tools to meet the evolving needs of the department, clients, and market
  • Share knowledge and insights with the department and the wider BUCK team, promoting the department’s culture of collaboration and growth
  • Proactively offer assistance and support to the department and your peers, actively seeking opportunities to contribute
  • Requirements:
  • 1-2+ years of experience working in an industry relevant to the skillset
  • High-level proficiency in at least 3 of the following areas:
    - Character Modeling and/or Hard Surface Modeling
    - Look-development and Texturing
    - Scene assembly and Lighting
    - 3D Compositing (Nuke)
    - VFX Compositing (Nuke)
    - Technical and Mograph Animation
    - FX/Simulation
    - 3D Design
  • Strong organizational skills and discipline in tracking your own work
  • Meticulous attention to detail
  • Excellent problem-solving skills and ability to engage in self-directed learning
  • Receptiveness to feedback and instruction from supervisors and leads
  • Solid understanding of the 3D pipeline and flexibility to adapt to different roles based on the project requirements
  • Willingness to adapt and learn new tools and techniques to stay current with industry trends and project requirements
  • Enthusiasm for sharing knowledge and collaborating with team members to cultivate a supportive and innovative work environment

Software Requirements:

In-depth knowledge of at least one of the following 3D packages:

  • Maya
  • Houdini
  • C4D

Familiarity with relevant render engines:

  • VRay
  • Redshift

Additional software knowledge (beneficial but not required):

  • ZBrush
  • Substance Designer
  • Substance Painter
  • Nuke
  • Python Scripting

Relevant pioneering tech and software (ie. AI image/video/asset generation)

Compensation:

Salary Band: $75-120k annually

Benefits: PTO, Paid Holidays, Paid sick leave, Health Insurance