BUCK

The BUCK 3D department is a team of highly creative and technical artists working in a collaborative environment. 

We value the importance of in-person collaboration as a cornerstone of building positive culture, fostering growth, and driving success for individuals, the department, and BUCK as a whole.

In 2025, the guidance for in-office work is 1–3 days per week, with exceptions considered on a case-by-case basis.

Responsibilities:

  • Support artists and the broader 3D team by resolving technical issues on client work, optimizing workflows, and contributing to pipeline development.
  • Collaborate with Technical Directors, Pipeline Developers, IT, and Engineering to maintain smooth operations.
  • Investigate new workflows, tools and efficiencies within the 3D department.
  • Help the TDs, Artists and Supervisors create unique creative tooling for the department.
  • Assist in the support and maintenance of Deadline render farms. Including checking for job errors, informing artists, and suggesting solutions when possible.
  • Develop and maintain a strong knowledge base in Buck’s 3d workflow and custom tooling.
  • Collaborate with Technical Artists across sites.
  • Anticipate issues and communicate early to avoid downstream repercussions.

Requirements:

  • 1+ years of experience in a similar industry or role.
  • Experience resolving technical challenges.
  • Experience in Python, or other programming languages (e.g., C++, VEX, MEL, Rust, TypeScript), and version control systems (e.g., Git).
  • Strong organizational skills and discipline in tracking your own work across short and long term goals.
  • Interest or proficiency in AI-driven workflows.
  • Strong attention to detail and organizational skills
  • Proactive problem-solving skills and a drive for self-education.
  • Understanding and experience with the 3D production process.
  • Additional desired skills:
  • Scene assembly and Lighting (Maya, Cinema 4D, Houdini)
  • Compositing (Nuke)

Software Requirements:

  • Strong software knowledge of at least one of the following 3D packages:
  • Maya
  • Houdini
  • Cinema 4D
  • Blender
  • Knowledge of one of the following render engines, or knowledge in another and willingness to learn and work in:
    - V-Ray
    - Redshift
  • Windows Operating System

Compensation:

  • Salary Band: $70-80k
  • Medical, Vision, Dental
  • 401k
  • Additional voluntary benefits